
Cangameschangetheworld?Withcitieseverywherestrugglingtocopewiththepopulationgrowththatincreasedurbanisationbrings,canvideogamesbeharnessedtohelptheresidents,especiallyyoungpeople,takepartinplanning,andfixingtheirowncities.Todaypublicspacesandentirecitiesarebeingdesigned,plannedandplayedthroughthemediumofgames.Theresultofthis"civicgamification"isthatcityarchitectureandurbanplanningisbeingdemocratized.Citieshavebecomethegroundzerofordigitalinnovationandthedebateabouthowourcitiesevolvehassuddenlygoneviral.Wefollowthreegamecompaniesnavigatingthespacewhereurbanplanningandgamingmeet.LydiaWintersatthegamedeveloperMojang,thecreatorsofMinecraft,ParadoxInteractiveandthegameCities:SkylinesandJoséSanchesandhisindiegameBlock'hood.Howwillourcitieslookin20-100yearstime?

